Combat
Mastery
A separate roll from crit, capped at 25%. Each class spends the proc differently.
masteryChance = min(0.25, masteryRating / 100)Mastery rating is gear mastery. It does not convert from a primary.
min(0.25, mastery / 100). Separate from crit.
| Mastery rating | Proc chance |
|---|---|
| 0 | 0.0% |
| 8 | 8.0% |
| 16 | 16.0% |
| 25 | 25.0% |
| 40 | 25.0% |
| 80 | 25.0% |
On a successful proc:
- Warden and Ironhand heal for 12% of the strike.
- Dawnward heals for 10% of the strike.
- Lifeward heals for 20% of the strike.
- Scout and Veilwalker deal a follow-up for one third of the strike.
- Ashbinder deals a bonus hit for 25% of the strike.
- Stormcaller skips the next action lockout.
Heals are at least 1. Follow-ups and bonus hits are at least 1.