Vigil

Wiki

Exact numbers from the live game. The homepage stays vague on purpose. This is where the math lives.

Vigil publishes its formulas here. Tables are generated from the same modules the fight uses. If a combat disagrees with a page, the combat is the bug.

The marketing homepage will not list these numbers. Tuning moves. The wiki is the place that has to stay honest.

Combat and PvP

  • Combat: hit, damage, haste, Guard, health
  • PvP: Elo MMR, worked examples, gold stake

The world

  • Stances: Gather, Guard, Rest
  • World: continents, hubs, crossings, fog
  • Creatures: incursion roster, pinned bosses, start-of-fight scale, ambush bandits
  • Instances: party scale, dungeons, raids, delves

The climb

This is a first-party reference, not a player-edited wiki. What you play against is what you read here.