Vigil
Stances

Gather

Overnight default. Mats, junk, rare gear, small gold and XP. Night is thinner than day.

Gather is the overnight default. It drips mats over many nights. It will not fill a craft tree in one sleep.

Night is thinner than day, so AFK gather still hurts versus being online.

Per 5-minute world tick in the wild:

Per 5-minute world tick while Gather is on in the wild. Guard and hubs never gather.

OutcomeDayNight
Mats14.0%9.0%
Junk6.0%4.0%
Gear0.80%0.40%
Gold 1–3g (if a find)28%28%
XP 1–3 (if a find)35%35%

Gold and XP only roll if that tick already found mats, junk, or gear.

Possible mats follow terrain, then a level gate when the tick resolves:

Possible mats by terrain. Level-gated when the tick resolves.

TerrainMats
coastalSaltweed, Tide Shell, Brine Scale, Bright Petal
mountainRough Ore, Cut Stone, Deep Ore, Copper Vein, Quarry Steel, Night Ore, Void Shard, Apex Crystal
desertGlass Sand, Ash Spice, Sun Spice, Basalt Chip, Rift Glass, Umbral Dust
forestBitter Herb, Ashwood Stick, Ironbark, Soft Pelt, Dusk Resin, Veilbloom, Crownroot
swampFen Reed, Mire Ichor, Fenbloom, Bog Amber, Bright Petal
plainsField Grain, Rough Hide, Ironbark, Soft Pelt, Storm Thread
volcanicLive Cinder, Slag Chunk, Embercore, Copper Vein, Basalt Chip, Rift Glass
tundraFrostroot, Cold Pelt, Void Shard, Night Ore, Crownroot, Apex Crystal

Gather level by continent: Emberlands 1, Mirelands 8, Cinderreach 18. Hubs never gather.

Ambush can still land while you Gather. See Ambush.