Vigil
Stances

Ambush

Rare wild risk on Gather. Hubs and Guard never ambush. Downs wear durability and send you home.

Ambush is a wild idle and gather risk, not a board. Hubs never ambush. Guard never ambushes.

Per 5-minute world tick in the wild. Hubs never ambush. Guard never ambushes.

Stance / timeChance
Gather, day0.3%
Gather, night0.7%
Guardnone
Hubnone

Long nights stay sparse. The away stretch has a hard ceiling:

Hard ceiling on idle/gather ambushes for an away stretch. Short absences still allow at most one roll.

AwayMax ambushes
1h1
8h1
12h2
24h3

Survived ambush: gold loss only. Downed ambush: gold loss, 8% durability wear, return to last safe hub.

The foe is a bandit profile, not an incursion roster entry. See Ambush bandits.