Vigil
PvP

Stance

Defender stance changes incoming rated damage. Guard also opens with an absorb shield.

Rated damage uses the defender's overnight stance as a multiplier on the attacker's outgoing strike.

Outgoing damage multiplier from the defender's stance. Guard also opens with 5 absorb per level.

Defender stanceDamage ×
Idle1.00×
Gather1.12×
Guard0.70×
Rest1.18×

Guard is the safest rated stance: 0.70× incoming and an opener shield of 5 absorb per level. Rest is the softest: 1.18× incoming.

This is not the fight-bar Guard. Overnight stance is set on Play before the challenge lands.