Gear
Sets
Six set slots. 2pc is +1 identity primary. 4pc is +2 identity primary and +1 PWR. Offhand and trinket are never set pieces.
Six set slots: helm, chest, gloves, legs, boots, weapon. Offhand and trinket are never set pieces, so 4pc plus two off-set (or 4pc A plus 2pc B) stays desirable.
- 2pc: +1 identity primary
- 4pc: +2 identity primary and +1 PWR (stacks with the 2pc tier)
Levels 1–14 starters are non-set. First mechanical sets unlock on the level 16–28 bridge families.
Stacking two families is intended. Three 2pc bonuses is allowed and still weak.
2pc: +1 identity primary. 4pc: +2 identity primary and +1 PWR. Offhand and trinket are never set pieces.
| Set | Identity |
|---|---|
| Ash Bound | intellect |
| Ember Bound | strength |
| Mire Bound | agility |
| Cinderweave | intellect |
| Emberplate | strength |
| Reedscale | agility |
| Slagveil | strength |
| Glassward | intellect |
| Keepforged | strength |
| Cindermarch | strength |
| Glassrift | intellect |
| Fenbound | agility |
| Basalt | strength |
| Nightreach | agility |
| Ashcrown | intellect |
| Eclipse | intellect |
| Voidcrown | strength |
| Deepfen | agility |