Vigil
Creatures

Start-of-fight scale

Incursion HP and attack scale with player level and season day. Window length stretches, capped at 1.35×.

levelFactor = 1 + max(0, playerLevel − 1) × 0.08
dayFactor   = 1 + max(0, seasonDay − 1) × 0.012
HP  = round(baseHp × levelFactor × dayFactor)
ATK = round(baseAttack × (1 + max(0, playerLevel − 1) × 0.04) × dayFactor)

Window length also stretches with season day, capped at 1.35×. The authored window is 300 seconds. You have to be online to take it.

Worked from Cinder Warden base HP 90 / ATK 14. Window mult caps at 1.35.

Player levelSeason dayHPATKWindow ×
1190141.000
145138211.176
191187291.350
51119161.000
545182251.176
591247341.350
101155191.000
1045237291.176
1091322401.350
201227251.000
2045347381.176
2091472511.350
401371361.000
4045567551.176
4091771751.350
801659581.000
80451,007891.176
80911,3701211.350