Contracts
Kinds
Travel, kill, survive, gather, incursion, hops, rest, vendor, raid, crossing.
248 contracts this season. At most 3 per region (cap 3). Auto-complete. No turn-in.
| Kind | Count |
|---|---|
| kill | 92 |
| travel | 83 |
| survive | 64 |
| gather | 2 |
| raid | 2 |
| incursion | 1 |
| hops | 1 |
| rest | 1 |
| vendor | 1 |
| crossing | 1 |
Opening contracts at Ashford teach the first road. Hand-authored posts sit in the remaining hub slots. Generators fill empty atlas slots once at load, never mid-season.